“We had to change the version number to 1.5.0 with this rev, since the keycheck is sending down some extra stuff. If that stuff gets sent down to 1.4.9, it will certainly choke.
Couple of really big bugs fixed in this as well as Hamut’s raw new hunter code. Be afraid! Actually, it handles adds really good… at least here in the friendly confines of MDY Industries.
Bullets:
- Hunter: ported over to new model and added tons of new logic. See help for Freezing Trap key.
- Warlock: fixed internal class guy to save Warlock.cs to DefaultClasses properly – ooops! It’s there now.
- Added GUnit.IsTargetingMyPet for developers and internal use.
- Added GetAllInterfaceObjectNames in GInterfaceHelper to paw at item names.
- Fixed SuccessWithAdd combat result to chain better off monsters attacking pets, much less stupid now. (the “no big deal” error)
- Fixed Retry combat result to go through rest code, should help Vanish, and other combat bails, do a rest when safe instead of charging back in.
- Tweaked mount code to wait a bit longer in profile groups.
- Tweaked GProfile class to expose its name, now visible from custom classes.
- Added skeleton GScriptlet class.
- Removed OldClassWrapper.cs skeleton – die, old model, die! Everything is new model now.
Download link:
http://mmoglider.com/betas/GliderBeta_150_RC1.zip“










