1.5.1 August 21, 2007
- Warlock: ported to new model, added kiting and tons of other stuff. Check keys and help!
- Warrior: ported to new model, check your keys!
- Hunter: ported to new model, check your keys and help!
- Hunter: fixed bug with Feign Death using up too much CPU time.
- Rogue: fixed stealth code to not be stupid about stealthing when looting.
- Developers: aded GScript hooking (currently only in OnGliderStart, see DefaultScripts folder).
- Developers: added GMerchant and tons of other new objects, see ndoc.
- Added turbo loot option to handle corpses with nobody nearby, also harvests/mines corpses when appropriate.
- Added nifty new auto-log feature for Elite (free for now, not much longer!), see help.
- Added hidden config option: MaxStartDistance to override maximum starting distance from profiles.
- Tweaked mouse spin to be smoother.
- Tweaked shadow driver to work smarter, not harder.
- Tweaked interface cooldown detection to fumble over itself less.
- Tweaked target filtering to never attack your pet, no matter how badly the profile is configured.
- Tweaked mount/dismount to wait a bit to avoid fumbling keys.
- Tweaked “spell lead delay” config option from Miscellaneous over to Keys.
- Fixed skip waypoints to be much smarter about not looping back.
- Fixed file open dialog to avoid rare lockup when opening profiles with game open.
- Fixed annoying false-positive bug in Tripwire code.
- Fixed various combat bailouts (Vanish, etc) to not freak and go back into combat stupidly.
- Temporarily removed shadow read handling. It’s better this way.
Get it here.
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