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Glider 1.5.1 Released!

1.5.1     August 21, 2007

  • Warlock: ported to new model, added kiting and tons of other stuff. Check keys and help!
  • Warrior: ported to new model, check your keys!
  • Hunter: ported to new model, check your keys and help!
  • Hunter: fixed bug with Feign Death using up too much CPU time.
  • Rogue: fixed stealth code to not be stupid about stealthing when looting.
  • Developers: aded GScript hooking (currently only in OnGliderStart, see DefaultScripts folder).
  • Developers: added GMerchant and tons of other new objects, see ndoc.
  • Added turbo loot option to handle corpses with nobody nearby, also harvests/mines corpses when appropriate.
  • Added nifty new auto-log feature for Elite (free for now, not much longer!), see help.
  • Added hidden config option: MaxStartDistance to override maximum starting distance from profiles.
  • Tweaked mouse spin to be smoother.
  • Tweaked shadow driver to work smarter, not harder.
  • Tweaked interface cooldown detection to fumble over itself less.
  • Tweaked target filtering to never attack your pet, no matter how badly the profile is configured.
  • Tweaked mount/dismount to wait a bit to avoid fumbling keys.
  • Tweaked “spell lead delay” config option from Miscellaneous over to Keys.
  • Fixed skip waypoints to be much smarter about not looping back.
  • Fixed file open dialog to avoid rare lockup when opening profiles with game open.
  • Fixed annoying false-positive bug in Tripwire code.
  • Fixed various combat bailouts (Vanish, etc) to not freak and go back into combat stupidly.
  • Temporarily removed shadow read handling. It’s better this way.

Get it here.

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