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New Glider Version Rolls Out With Fixes Since Recent Ban

Mercury writes:

“We have a beta of Glider 1.6.1 ready to go. The big change, of course, is Tripwire and its internal parts. This version handles the known changes to WoW client 2.4.2. I want to do a beta real quick before release, as the number of driver changes could lead to a blue screen or two.

It’s very stable on our test machines here, though, so you’ll notice that the designation is already as Release. If there are no reports of blue screens over night, we will release tomorrow.

Three important notes:
1) This version is more likely to trip out in some circumstances. Don’t be alarmed, it’s fine if you get tripped out. Drop us a note or post with an incident ID from GliderTell.

2) It’s technically possible that yet more sneaky stuff lurks in 2.4.2, although I highly doubt it. I spoke with Lax a lot yesterday and he found pretty much the same stuff I did, although I had a head start while he was eating. However, everyone is human (except for Hillary Clinton, who is definitely a bot), so there’s a chance something remains. You might be wise not to instantly borrow all of your Sunwell guildies’ accounts and run 40 copies at the same time.

Having said that, there is no risk from the known stuff with this version.

3) You really should run with the driver. If you’re an advanced user and using /nodriver for 64-bit or other stuff, you are at a much greater risk now.”

Popularity: 19% [?]

What Mercury of MMOGlider has to say about the May 20th bans

I just want to post a quick status update, since there are a lot of questions and information/misinformation floating around. I don’t like to share too much info, but you guys need to know some stuff.

1) There was definitely software detection, patched in at 2.4.2, not in Warden. If you used Glider or InnerSpace between the 13th and 20th of this month, there’s a very good chance your account was closed. If you haven’t used either tool since then, your account should be fine. Some people will claim otherwise. Be leery of such claims, as there could be other factors at play like IP address lookups or general bullshit.

2) We’re working on changes to Glider here for the current method and should have something beta-able late tomorrow. We hate to beta something like this, but the driver changes are fairly big, so there’s a greater chance of blue screens or other ugliness. As normal, the beta is limited becase we want to avoid crashing your computers, not bans - if we weren’t sure about safety, we wouldn’t beta it at all.

3) We’re also working quite a bit on the patch process to prevent this kind of action from slipping through again. We do our best at patch time, but it’s a big app and we are human - looking back, I can see a lot of ways this could have been caught if I’d known at the time. If there’s anything positive to come from this, it’s that we always secure the process much tighter here in such times to prevent the same thing from working twice.

4) I don’t know the exact rules for cross-IP or cross-contact banning, since that all happens server-side. Some people reported losing a bunch of accounts on a single IP, even though they only had Glider/ISX loaded with one. Some people didn’t. It’s not all that important, honestly, since it’s nothing we can manipulate. Just keep in mind any theories or guesswork on the topic are exactly that. Fun to guess, not fun when some dumbass asserts his opinion is 100% truth.

5) Elite sub time will be extended, which is easy if you have a cc sub or you’re on a 60/120-day. If you have a PayPal sub, your expire date will move out, but we can’t change PayPal’s bill date. So the best way to cash in those extra days is cancel the PayPal sub and re-up via the normal credit card here. When you do that, we only bill the cc at the sub’s expire date, so it’ll automatically move the bill date to the right time.

6) I’ll have more info tomorrow.

7) Quick edit: no, this is not related at all to the legal action. Just a very unfortunate part of being in this business.”

Popularity: 17% [?]

Tuesday, May 20, 2008 Perhaps the biggest blow to the WoW Botting community ever!

Apparently there was a huge ban wave overnight. The Glider forums are inaccessible. There isn’t much news yet but so far it seems like

If you used glider in the past few months, you’re banned.
If you used OpenBot after 2.4.3, you’re banned.

For anyone interested, Age of Conan was released this very day. Good move on Blizzards part? I think they may just have lost a LOT of subscribers.

I’ll keep updating this throughout the day!

Popularity: 53% [?]

Virtual Property Disputes Landing in Real Courts

Ok, so virtual property disputes aren’t exactly new, but there’s a little wrap up on some of the current issues over at a Canadian website. Most of the issues discussed revolve around Second Life, but the questions of virtual property and other virtual issues are getting increasing attention:

[Entertainment lawyer Susan] Abramovitch said the virtual economy has opened the door to new legal issues that are only starting to be addressed around the world.

“The original question is, do we actually need to specifically regulate the virtual economy?” Abramovitch said. “Is it different enough to create challenges or do the regulations that exist in our physical world apply?”
The answer, she said, is gaining importance because private companies currently dictate the “rules” of the virtual world through their end user licence agreements.

Concerns regarding EULAs have gotten a fair bit of (academic) attention in the past couple of months, but the fact that these “virtual” cases are getting real world settlements raises a lot of interesting questions.

Source: Kotaku

Popularity: 11% [?]

[Guide] Make Glider safer and faster

I’m presenting you a guide how to make Glider safer and more efficiant than ever before!
These settings are really important and make gliding alot safer and faster.

To start off, open your glider.config.xml in your Glider folder with notepad or something similar. But the actual windows notepad works very well. There you can change these parameters:

—Whitelist / Tagging—

<BadTagLimit>2</BadTagLimit>
You can set here, how many times Glider let people tag your mobs until Glider logs out.
My Suggestion: 4

<BypassTagCheck>True</BypassTagCheck>
With this parameter you can control, if Glider should ignore other people attacking your mobs or not. True means ignore, False means don’t ignore.
My Suggestion: false

<FriendWhitelist>name</FriendWhitelist>
You can put names in here for the whitelist. Glider will not make an alarm or log out for those people.

—Looting—
:!: Attention, don’t use these values for skinning :!:
<LootHoverDelay>500</LootHoverDelay>
You can put here the time, how long Glider should wait between the time the mouse found the corpse until Glider checks another time if the corpse has moved.
My Suggestion: 350

<LootHoverDelay2>500</LootHoverDelay2>
Time between check, if the corpse has moved (LootHoverDelay) and the time, Glider should make a real click on the corpse. If Glider misses out loots, make the value higher.
My Suggestion: 100-200

—Looting Coordinates—
Here you can change the mouse movement Glider uses while looting.

My Suggestion: (Glider loots from bottom to top, it’s about 10-40% faster!)
[code]<LootPattern>(48 64)(48 60) (48 56) (48 52) (48 48) (48 44) (48 40) (48 35) (48 30) (48 25) (56 40) (56 44) (56 48) (56 52) (56 56) (52 56) (44 56) (40 56) (40 52) (40 48) (40 44) (40 40) (44 40) (52 40) (52 44) (52 48) (52 52) (44 52) (44 48) (44 44) (64 60) (60 60) (56 60) (52 60) (44 60) (40 60) (36 60) (32 60)</LootPattern>[/code]—Waypoints/Profiles—
<WaypointCloseness>5.0</WaypointCloseness>
The radius in yards, how close Glider has to be to a waypoint, until Glider achieves the waypoint.
My Suggestion: 1.5-10 (depends on the profile!)

<AutoAddDistance>10</AutoAddDistance>
The gap distance in yards of the waypoints, Glider is creating during the automatic creation process of profiles.
My Suggestion: 5

Have fun gliding!

Popularity: 13% [?]

Bear Mount Removed in WOTLK

I wanted to give a very early head’s up to all of you Zul’Aman raiders out there:

Once Wrath of the Lich King goes live, you will no longer be able to obtain the Zul’Aman bear mount by saving all 4 prisoners in the timed run. The Bear Mount will be replaced by a very good, epic item that is level appropriate for people doing the zone. To be clear, the Zul’Aman bear mount is supposed to be an item of very high prestige. We want players who have earned it during the appropriate era (aka before the level cap gets raised) to be recognized for their accomplishment. We have absolutely no problem with higher level players (above level 70) going back and doing Zul’Aman after Wrath of the Lich King is live. We just want to preserve the accomplishment of having saved all 4 prisoners at the intended difficulty level.

We will most likely do something similar with the titles “Hand of A’dal” and “Champion of the Naaru” as well.

Please don’t panic! You still have plenty of time to complete these feats! Wrath of the Lich King is coming along great but is not ready yet! In fact, we’re not even in beta yet! So have fun adventuring for your bears and titles but please consider this your early warning.

Source: Tigole

Popularity: 18% [?]

Death Knight abilities and WotLK Info

A quick description of some of the spells:
• Death Coil — Depletes all Runic Power, dealing 600 damage to a non-Undead target, or healing 900 damage on a friendly target.
• Death Grip — This is the Death Knight’s “taunt” ability. It also pulls the target to the Death Knight, forcing them to attack the Death Knight for a short amount of time. Yes, I said pulls the target; Blizzard is going to allow players to move mobs in the expansion both with Death Grip, and other knockback/pull abilities. This works on players too, so PvP balance ahoy!
• Chains of Ice — Roots the target in place. When the spell fades, it places a snare on the target that reduces in potency as the duration runs out.
• Raise Dead — Raises a nearby corpse to fight for the Death Knight for 2 minutes. If used on a player corpse, the player has the option to play as the ghoul for the duration — gaining access to the ghoul’s abilities.
- The ghoul has the ability to do the following:
– Leap to the target
– Rend for decent damage-over-time
– Stun target, and of course more
• Death Pact — Sacrifices the raised ghouls to heal the Death Knight.
• Death and Decay — Targeted, AoE Damage-over-time which pulses similar to the Paladin spell Consecration. Anyone affected by Death and Decay has a chance to be feared.
• Frost Presence — Increases Armor by 45% and allows the Death Knight to generate 25% more threat. Only one presence can be active at any time.
• Unholy Presence — Increases Attack Speed and Movement speed by 15%. Only one presence can be active at any time. This was described by Tom Chilton as the “PvP” presence.
• Anti-magic Shield — Reduces the damage of the next magical spell cast on the Death Knight by 75%. It also converts the damage reduced into Runic Power.
• Strangulate — Depletes all Runic Power, dealing minor damage and silencing the target for up to 5 seconds.
• Summon Deathcharger — Allows the Death Knight to summon a Deathcharger mount. This mount is acquired through quests, similar to the Paladin and Warlock land mounts.

General

• Players will unlock their flying mounts at level 77
• You can use your Outland flying mount, and Blizzard will have new flying mounts for players to get as well
• The Northrend in Wrath of the Lich King is considerably larger than Outland, the area explored by players in Burning Crusade. That means not only are there larger numbers of zones to explore, many of them are so large that they’ve been divided into “sub-zones,” much like Terrokar Forest and the Auchindon Waste in Outland.
• The new “vehicle” system will enable characters to “drive” an object around. One example Blizzard gave them: Players will fly over a human settlement being overrun with the Scourge, lowering a ladder down to pull up and rescue civilians. In one dungeon instance, players will be able to “liberate” some blue dragons that they can mount up and fly around, fighting their way up a massive tower.

Old Azeroth contents used in Northrend
• There are quests and content relating to the Worgen and the sons of Arugal (from Silverpine Forest) and everyone’s favorite religious fanatics, the Scarlet Crusade (called the Scarlet Onslaught in Northrend).
• They’re also advancing the Forsaken storyline, adding in uniquely Forsaken building architecture and giving the player more chances to help in their Wile E. Coyote-like quest to kill every living thing on Azeroth.

Factions

• The Argent Dawn faction returns in Zul’Drak.
• In Sholazar Basin, players will take part in a faction-reputation war between the Wolvar (sentient wolves) and Oracles (”the next evolution of the Murlocs”). A much lighter take on reputation gaming is promised here, with players actively encouraged to defect to the other side at will.

Professions

Inscription
• Inscribers will create glyphs that allow players to modify their spells and abilities.
• The first recipe is going to requires Peacebloom, thus they’ll rely on the herbalist gathering profession.
• Every player will get a new spell book page to which they can add six glyphs - currently, four major and two minor.
• Major glyphs will be effective in combat - adding damage over time or stun to a physical attack, for example - while minor glyphs will give convenient or cosmetic improvements, removing the need for some spell reagents.
• Glyphs can be sold on the auction house.

Dungeons & Raids

• Similar to World of Warcraft: The Burning Crusade, all 5-person dungeons will have a Heroic mode, and the loot tables for the 2 modes will be totally separate. Heroic dungeons will have their own “Tier” of armor completely unique to that level dungeon.
• The regular five-man instances take around one hour or less to beat (this probably won’t be the case for the heroic versions)
• Zero raid bosses have been designed at this point

Popularity: 19% [?]

Gold Making Secrets

Gold is a one of the most important aspects of playing a mmorpg. Without gold you really cannot get much of anything accomplished. You need gold for your mounts, training, gear upgrades from the auction house, enchantments, etc. The list is seemingly never ending. This article is intended for hand farming, not so much botting, but I suppose you could apply a bot to farm these items for you. I will also be breaking this article down into several parts to make it easier to follow, and since some of it will cover economic manipulation rather than farming. Nothing here is illegal or against Blizzards T.O.S. agreement, so do not worry about that.

Part 1. TAKING OVER YOUR SERVER’S ECONOMY.

First off, every account needs a bank character. Start a level one and get it to a capital city and plant that sucker near the mailbox. You next step is to buy a guild charter and get ten signatures for it. Once you get that done, turn it in and boot everyone from the guild besides your bank character. This allows you to have a guild bank of your own for storage and savings purposes.  if you do not have the gold to purchase a guild bank tab, use the bank characters bank slots for the time being. All items from your main or leveling characters get mailed to this character to place on the auction house.

The auction house is your best friend in this game, learn the patterns of item values for your server, this is important. Values of items can and do change throughout the week. Most of the time prices go up on the weekend and items become more scarce because there are more people playing, and therefore buying items from the AH. This changes as the weekend goes on though and sellers start competing for sales. Prices will normally drop 10-20% for normally farmed items from Friday night to Sunday night. Keep this in mind. The reason for this is that there a lot of AH savvy players out there that are going to be doing the same thing you are here.

Your goal here is not to post your items in the mid to high priced range, You are looking for fast turn around of gold, and need to undercut everyone else selling by a copper or two at most. Do not use the bidding option, only the buy out one. An example is rugged leather, which on my server sells for around 8 gold a stack, post BC. If I get on and see that that the lowest stack of 20 is selling for 7 g 90s, I post my stacks at 7g 89s 99c. This makes mine the first to be seen by potential customers searching for these goods. And lets face it, we all buy the items we need for the cheapest possible price we can get them for.

When listing your auctions, use the short term listing for consumable goods like leather, herbs, potions, gems, etc. these items are constantly being used and bought and don’t usually last on the ah for very long, especially when you are undercutting everyone else. The reason for using the short-term posting is to save yourself money if someone else undercuts you. When this happens, cancel you auctions, and re-post them on the AH, undercutting your competition once again. You lose the initial deposit you paid, but save yourself money by using the short term posting option, which is cheaper. And do not worry about upsetting other players in this fashion, your main’s name is not on the auction, only your bank character’s. Keep in mind this is business, and I am sorry to say, business is a cut-throat world.

The following is a list of simple rules to keep in mind while playing and farming.

1.    Never vendor greens items unless they are soulbound and you are not an enchanter. These items need to be posted on the auction house, or disenchanted for the mats they become, which then get sold. Items with stat combinations of agility & stamina, intel and stamina, strength and stam, strength and intel, and agility and intel are the main types of stat combinations sought after by the various classes (this does not include +’s to heals, damage, crit rating, attack power, etc.). These items need to be posted and sold on the auction house, the rest I suggest disenchanting for mats, and then posting them. Keep this in mind as well, there is no posting charge for enchanting mats when you drop them on the auction house. They still take a cut, but you can cancel and repost these auctions as many times as needed to get them to sell. Nice huh?  BEFRIEND AN ENCHANTER, THIS WAY YOU GET CHEAP OR FREE DISENCHANTING SERVICES, AND HAVE ENCHANTS AT YOUR DISPOSAL FOR YOURSELF.

2.    If you are a skinner, do not sell your leather scraps, ever. If you are not a leatherworker, befriend one and get them to turn these scraps into normal leather, or the higher end heavy versions. I often times seek out low level characters that I see are skinners and offer to purchase all of their leather scraps off of them because I know most just vendor these. Offer them slightly more than a vendor would, then turn them into normal leather, post them on the auction house and make a profit. May not seem like much of a profit, but keep in mind, if you do this over a one month time period you will see results that will shock you.

3.    High level ores. I love adamantite ore. LOVE IT!!!! And I am not even a miner, jewel crafter, blacksmith or engineer. I made over 6k gold in an 8 day time period from it though and here is how I did it. I would purchase all the ore I could afford from the auction house and from  players that I knew were miners. Buying in bulk is your best bet here, so keep that in mind. I would then find a 375 jc, or a 380 (gotta love those draenei jc’s), and get them to prospect all of the ore for me. What we are looking for here are blue gems, lots and lots of blue gems. I usually try to get 12-18 stacks prospected at a time, and turn a 2-500 gold profit per venture. You will get a lot of green gems, and adamantite powder (the powder vendors for 4.5g a stack, and my servers the AH value is 7-9 gold per stack), all of which do have value. Save the green gems for now. You can either post them uncut or get a jc to cut them for you, this depends on your server’s economy and whether or not it is profitable to do so. The blue gems you always get cut, never post uncut gems on the auction house, you are losing tons of gold this way. Check the auction house and see what cuts are selling for the most gold, based on the gems that you got from your prospecting. These are the cuts you now need to look out. Find a jewel crafter, and once again befriend them. Work out a deal to get your cuts, and try to do it in bulk, this saves you money on the tips you give these crafters. This method alone, like I stated above can make you thousands of gold a week from a small investment.

4.    Primal nethers. Do not buy them from the auction house. Buy them from people in the trade channel for 30-35 gold a piece, then re-post them on the auction house for 50-70 depending on the ah market at time. You may have to buy these and sit on them for a couple of days while you wait for the AH market value of them to go up, but it is worth the wait for the profit you make. The same holds true for nether vortexes and hearts of darkness.  These two items are a lot more expensive to buy even out of trade channel, but worth the effort to seek them out.

5.    Cleft armor kits. You know these, the 30 stam 10 agility ones that leatherworkers make. The mats are simple, and if you are watching the auction house, you can usually buy them for around 25-35 gold total. These kits sell for 50-70 gold each. Do the math, not a bad profit for a 3-5 gold tip to get a leatherworker to do the crafting for you. This is one of those deals where you may need to buy items in bulk or at great prices and hold them until you have enough of the other mats to make several at the same time. Once again, buy in bulk and get them crafted in bulk for a discount, saving gold on tips means more gold in your pocket.

6.    Total market domination. Pick an item, any item really so long as it is used by a crafting profession and is much needed to level that profession. For this example, we will use runecloth. Not bolts of runecloth, just normal stacks of the cloth. Wait until you notice the market value for this has dropped. For my server this means that is it selling for less than 2 gold a stack. Buy up everything on the auction house until the only ones left are posted at 3.5-3.9 gold a stack. Re-post all the stacks you purchased for just under the lowest ones left. Now the key to this is to use two or three characters on your account to post them, either alts or multiple banking characters.  Doing this lessens the chance that someone will try to report you for something stupid since the names are all different. Once you get the hang of doing this with one item type, and get a feel for how many stacks will sell in a given amount of time, you can move on and add a second, third, fourth, etc item. There is no limit to the number of different items you can do this with. At any given time on any given day, I am using this method on at least 5-7 different item types on my server. The most I have ever taken over is 19 different items, which made me approx. 1700 gold in profits in a 24 hour time period. Just check your auctions through out the day for re-posting purposes, and to buy out the newly posted auctions that show up way under your set prices.

Stay tuned for the next parts of this guide coming soon.

Popularity: 13% [?]

Botting With Safety And Security In Mind

Lets face it, the biggest worry or fear of any player that chooses to bot his levels or gold is getting caught. Getting caught means a suspension at the least and more often than not, a perma ban for that account. This is not something any of us want to have to deal with when botting, but by following the information in this article, you can increase your odds at not getting caught by the infamous gm bot hunters.

First off, lets discuss leveling your toons using bots. My preferred bot of choice would have to be Glider. Hands down this program blows out the competition as far as I am concerned. I have never gotten an account banned or even warned using this program, but have had a friend using a custom program get 7 accounts hammered and banned. The biggest problem with botting in general is being seen and reported by other players in the game. The gm’s do not become involved most of the time until they receive a ticket from a player who has observed your toon in action. So here are some general rules to follow when leveling using bots:

Never afk bot. Be around your computer or computers while botting, this allows you to respond to whispers and such. It also allows you to get your bot out of jams that it may encounter from time to time in the game. Players become wary of a toon that ignores whispers and stays in an area killing the same mobs over and over again. Glider has an alarm to warn you of people talking to or around your toon, use this to keep yourself from getting reported and banned.

Never use the /afk or /dnd tags available for player use. These are flags for players and gms alike that something is fishy with your toon. Think about it, before you started botting how often were you really out there with an afk or dnd tag over your head while questing or farming? Not very often I would venture to say. So why do people do this while botting?

Avoid higher traffic areas. Plain and simple this is stupid. If you know that a certain area has high traffic for reasons such as quests, travel to and from areas, etc, stay out of that area. The less your toon is exposed to other players the better off you are. People can’t report what they do not see.

Make your own profiles. Too many people are using the same profiles over and over again. This is not a good idea. It is sad to see three or four bots all using the same profile at the same time, not only does it cut down on your exp per hour, but seeing 4 people in the same area following he same path exposes you to risks that are not worth it. Make your own. Each server has it’s own hotspots and peak hours for various places. Do some research and utilize the information you put together. Grind in spots that are out of the way and not being used by anyone else. Learn and experiment with your bot so that you are able to make a nice and simple profile of your own. Also, it is my experience that a larger profile with more waypoints is less likely to get you noticed then a small one. Once again common sense will tell you that a profile that covers a larger area makes it less likely that a person questing in that area is notice you. Also over time you will improve your profile creation skills to the extent that you will be able to make them look more natural, avoiding walls, fences, trees and other items that block your toons movement. Seeing a toon run into a wall and not move around it is a sure fire sign that someone is botting, and using a crappy profile to boot.

Gear. The biggest flaw I see in most bots is that they are wearing gear that is often times 20-30 levels under their current level. No real player does this. Take the time to try and update your toons gear by using the auction house. The gold spent is well worth it for several reasons. One it makes your toon look current for its level. Two it makes it more survivable while gliding. The less you die the more exp and loot you get per hour on average. My favorite way of helping my toons out is to buy them the clefthoof armor kits, its amazing to see an extra 300 health on a level 12 toon, and most times those pants can last you 10-15 levels. The gold spent on the kit is well worth in my opinion, since my toons do not die. I use these kits on all classes, which may sound strange, but the extra health like I just said keeps them alive longer, and on those occasions where you pull three mobs at once, makes it so that you are not using your ghost waypoints very often if at all. Nuff said on that topic.

Prolonged botting. Do not be foolish to think it is worth it to bot your toon for 24 hours straight. Sure you get exp this way, but, it also marks you as a bot, I mean come on log onto another toon, bot that one for awhile. Bot a character for no more than 4-6 hours at a time and then move on. Get it some rest at an inn, etc. someone in the same spot for 8-10 hours straight is a flag especially to many players who like to police the realms and seek out botters to report.

Guild up. Some people say this is dangerous, and to an extent I agree. I am not saying join a guild that is super active and talkative. That is bad exposure and runs you the risk of getting reported by your fellow guildies. Play it safe, make your own guild and boot everyone else from it. The small price involved in this is well worth it. The reasoning behind this is simple, most people have the incorrect perception that all botters are chinese gold farmers, the annoying people that spam trade and whisper you constantly trying to sell their gold to you. People are blind to the fact that normal people bot too for fun and ease in leveling their toons. A guild name over your head helps to hide you from what you are doing, it alleviates a small amount risk from your botting.

Keep your mouth shut. Do not tell every tom dick and harry what you are doing. Common sense should tell you this, but most people still have a need to tell people what they are doing. I am not saying that you cannot tell a real life friend that you play with what you are doing, in fact this can be helpful to you as he can help you monitor your toon, and often times you can party bot toons up together. People get jealous of other people very easily, and on that emotion alone will report you for your activities. They do not like knowing that we have found a much easier way to level and get our gold for epic flyers than they are using, and this upsets them. Do not trust the average person on the game to keep your secrets, the risk is not worth the bragging rights.

If this is not your main you are botting, do your toon a favor and buy it good bags. Sixteen or eighteen slot bags are a godsend for botting, because you do not have to go and vendor goods nearly as often.

Professions. It is my experience that most people that are botting, are making a farming character. One to help support their main and his activities. If this is the case, pick the professions that are solid moneymakers. To me this means skinning for sure, and either mining or herb gathering. These are cheap to level and can bring in huge profits for you throughout your progression through the levels.

I hope that the information contained in this article helps keep your toon safe, and unbanned. Even though most of the tips are common sense, they are things that need to be thought about when botting to avoid potential problems that could result in the loss of your much loved account. Keep your eyes out for future articles forthcoming on gold farming, gold selling, spots that are currently not watched as much as others, and how to avoid getting scammed when buying or selling gold. Good luck and safe botting guys.

Popularity: 18% [?]

Blizzards Statement on Buying Gold and Power Leveling

We would like to make a clear statement here about the negative impact of buying gold and using power-leveling services. Every day, we encounter players who have been negatively affected and targeted by companies offering these services. So, we hope to raise awareness about the practices they engage in and the detrimental effects they have on all players, including their own customers, as well as on the game environment as a whole.


What many people don’t realize when buying gold is the large impact it has on the game economy, and also how the companies selling gold obtain it. Our developers, in-game support, and anti-hack teams work diligently to stop the exploits these companies use and help players who have become victims of their services. We regularly track the source of the gold these companies sell, and find that an alarmingly high amount comes from hacked accounts. These are the friends, relatives, and guildmates you may know who have gone through the experience of having characters, gold, and items stripped from them after visiting a website or opening a file containing a trojan virus. Our teams work to educate players and assist them in avoiding account compromise, but the fact remains that the players themselves are often these companies’ largest target as a source for gold, which the companies then turn around and sell to other players.

Through our normal support processes and the assistance of players, we also find that many accounts that have been shared with power-leveling services are then hacked into months later, and all of the items on the account are stripped and sold off. Basically, players have paid money to these companies, sometimes large amounts, and they’re then targeted by these same companies down the road. We come across stories every week of the aftereffects of players using these services, and some players now have to deal with long-term repercussions — in addition to consequences such as possible account suspension or closure, in many cases the companies they paid use their personal information to perpetrate identity theft and credit card fraud. These are long-lasting effects on players’ personal lives that can take years to recover from.


We also want players to recognize that these companies often employ people to do their work through the use of disruptive hacks in the game, which can cause realm performance and stability issues. The companies essentially take time away from our development and in-game support efforts as we work to stop their exploits and assist players who have become their victims in recovering characters and items. They spam advertisements, use bots that make it hard for players to find the resources they need, and raise the cost of items through inflation. The negative effects these companies create depend directly on people using their services. Without them, the companies have no way to continue their unethical actions. Furthermore, it’s important to keep in mind that players are responsible for what happens with the account they play on. Selling gold for real money and having characters power-leveled are violations of our Terms of Use and End User License Agreement, and we regularly take corrective action when we find that these services have been used. We hope the information presented here is helpful to anyone considering buying gold or using a power-leveling service; these are just a few reasons that those services can negatively impact World of Warcraft and other games, and we strongly encourage players not to support the companies that offer them.

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