Video Game Economies Used as Case Studies

October 5, 2009

As more people join massively multiplayer online (MMO) video game worlds like Activision Blizzard‘s “World of Warcraft,” NCsoft‘s “Aion” and Atari’s “Champions Online,” real money is being used to purchase virtual items through micro-transactions. As a result, game worlds are creating virtual economies. With the global recession impacting consumer spending — and the sales of [...]

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Diablo 2 1.13 PTR Update

October 1, 2009

Update – 9/30 The Diablo II 1.13 patch is on temporary hold while we investigate potential impact on the Battle.net service. As we moved closer to launching the patch concerns grew that an increase in the player stash size (a feature in the patch) could compromise the Diablo II Battle.net service. The hardware and configuration [...]

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Possibly 2 New World of Warcraft Races Found!

July 17, 2009

In the last PTR build 4 new textures of Halloween masks have been added. 2 of them are for Goblins masks – Helm_Mask_Halloween_GoF and Helm_Mask_Halloween_GoM 2 of them are for Worgens masks – Helm_Mask_Halloween_WoF and Helm_Mask_Halloween_WoM Even if the Goblin texture would make sense as an addition to the game, adding Worgens texture out of [...]

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China Bans Gold Farming

June 29, 2009

InformationWeek reports that the Chinese government has officially banned Gold Farming in China. “In addition to its ongoing crackdown on Internet porn, the Chinese government has declared that virtual currency cannot be traded for real goods or services. Virtual currency, as defined by Chinese authorities, includes “prepaid cards of cyber-games,” according to a joint release [...]

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[WoW] Blizzard Planning to Enable Faction Changes

June 29, 2009

Nethaera wrote: Faction-Change Service in the Works We wanted to give everyone a very early heads-up that, in response to player requests, we’re developing a new service for World of Warcraft that will allow players to change their faction from Alliance to Horde or Horde to Alliance. There’s still much work to do and many [...]

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